My copy of Clank! arrived today

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In between dinner and bedtime (our daughter’s, not ours), we sleeved and prepped the game as a family, and my wife and I got in a few rounds of play, with the girl spectating off to the side. Our first impressions of this game are good. It’s always a plus when I find a new game that my wife genuinely enjoys. We would’ve played more, but my daughter protested the idea of missing out on “discovering the game together as a family” (her words) so much that I promised her we’d wait until tomorrow morning so that we could all play it together.

Got a couple of new rulebooks recently

With a new edition of 40k nearly upon us, not to mention a bunch of other boardgames and RPG and miniature game rulebooks that I already own that I have yet to try, the only logical thing to do would be to get even more books for more new games, right?

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In fairness, Open Combat doesn’t exactly count as a new acquisition in the normal sense since it’s a Kickstarter reward from a little over two years ago. Between hiccups in fulfillment on Second Thunder’s end and my experiencing several significant life events since the Kickstarter ended, this one kind of got lost in the shuffle until recently when I got an e-mail reminder to claim my reward. It’s a great looking, high-quality book, and I want to play Open Combat, but truthfully, it may be a long time before I do so.

Two years ago when I backed the Kickstarter, I had pretty much written off anything to do with Games Workshop. I said goodbye to 40k, as I felt the rules were beginning to become too bloated and cumbersome and required too much work for me to find enjoyable (I did elect to keep the vast majority of my minis though). I figured that maybe I’d pick up the occasional miniature now and then if they released something that I thought was really cool, but I certainly wasn’t going to continue collecting entire armies for a game I wasn’t going to play anymore. My, how times do change.

With the renaissance that Games Workshop is in the midst of and with all of the awesome things they’ve been doing and coming out with, I’m dangerously close to going full-on fanboy. Age of Sigmar got off to a rocky start, but I’ve heard nothing but good things about the General’s Handbook and how it brought some much-needed clarity and organization to what I understand is a very open-ended game. I never would have predicted when I started this blog that it wouldn’t be too long before I’d be eagerly anticipating and buying new rulebooks from Games Workshop, singing their praises, and quite simply, feeling connected with them as a customer and a fan.

And who knows, maybe I’ll try to get in a game of Open Combat sometime this week just to spite myself and make me seem like a liar.

…and another one today

From the U.S. this time, though. Although the box arrived in similar condition as the last one.

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These guys look like my kind of low-level soldier minis: fun sculpts that are relatively simple to paint, so it shouldn’t take too long to get them onto the table. Plus their description on the back of the box as “malicious progeny” struck me as being really funny for some reason.

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Back In the Grimdark Saddle – Part 2: Growing the Swarm

One of the first steps of my plan for getting back into 40K:

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The Hive Mind eagerly welcomes its new spawn: eight assorted monstrous creatures, 12 hormagaunts, and 40 termagants.

In reflecting on my previous experience with 40K, I realized that some of the difficulty I had probably stemmed from a lack of minis. I had a decent-sized painted Tyranid army before these new acquisitions, along with a bunch of unpainted minis. I could field 1,000 – 1,200 points comfortably, but even getting to 1,500 points meant that I had to start padding it out with sub-optimal upgrades. At the 2,000 point level, I was using almost every bug I had, painted or not, including wasteful upgrades. Furthermore, I only had three monstrous creatures in my collection, which meant that they would be used almost invariably in any list I created.

So, after some planning and a few purchases, I now have a significantly larger swarm. Fortunately for me, a lot of people seem to like the studio colors for Hive Fleet Leviathan, and I was able to find a bunch of gaunts and a carnifex painted up and ready to go. They weren’t cheap, but they were priced competitively with what I could expect to pay with a commission painting service.

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Purchased minis on the left, my paintjobs on the right.

Getting 52 painted gaunts in one fell swoop to combine with my existing troops choices means that I probably won’t have to paint anymore for a while, which removes a big obstacle for me being able to get back into the game. This also means that I’ll be able to focus more on painting my new MCs. While painting troops starts feeling like a chore after the first dozen or so, monstrous creatures are another story and I’m looking forward to painting the big guys.

More minis means more options and not having to use the same things every time. More monstrous creatures means I’ll stand a better chance against vehicles. (At least I think so; I’m simultaneously trying to get caught up on the meta as I build up my army.) I feel like I’m off to a good start and I’m looking forward to getting some games in with my new nids.